Umeshu Lovers is a French Visual Development & Game studio based in Toulouse, France.

It all started with two freelance guys, Arnaud Mollé and Sylvain Sarrailh.
One is a Game Designer, the other a veteran Art Director, and they both shared the desire to create an unique game experience through a core project: Forest of Liars.

Then the idea to build a studio emerged, taking shape into Umeshu Lovers. With every newcomer the studio has expanded its skills range, going from Art Direction and Concept art to 2D painting, 3D modelling, Character Design, UX/UI Design, Game Design and Programming. Sylvain, as a lead artist, has created a strong team of 15 artists and devs that are now consulted on a regular basis to work all together in our openspace on movies, animation, games, commercials and much more.

Umeshu Lovers is a French Visual Development & Game studio based in Toulouse, France.

It all started with two freelance guys, Arnaud Mollé and Sylvain Sarrailh.
One is a Game Designer, the other a veteran Art Director, and they both shared the desire to create an unique game experience through a core project: Forest of Liars.

Then the idea to build a studio emerged, taking shape into Umeshu Lovers. With every newcomer the studio has expanded its skills range, going from Art Direction and Concept art to 2D painting, 3D modelling, Character Design, UX/UI Design, Game Design and Programming. Sylvain, as a lead artist, has created a strong team of 15 artists and devs that are now consulted on a regular basis to work all together in our openspace on movies, animation, games, commercials and much more.

Meet our team

Sylvain Sarrailh

Artistic Director & Concept Artist, Co-founder

Arnaud Mollé

Game Designer & Developper, Co-founder

Antoine Maniet

Lead Developper

Lucie Martin

Concept & 3D Artist

Leo Bergougnoux

Technical, VFX & 3D Artist

Gabrielle Clégnac

Producer

Killian Prevost

Environment & Concept Artist

Elodie Mondoloni

Lead Artist

Mickael Lelièvre

Lead Artist

Julie Estephe

Executive Assistant

Bryan Audric

Graphic & Motion Designer

Othilie Daveau

Background & Concept Artist

‪Khénan Benanou

Gameplay Programmer

Noé Jacques

Developper

Alexandre Arpentinier

3D Character Artist

Loïc Ralet Marion

Head of Communication