It all started with two freelance guys, Arnaud Mollé and Sylvain Sarrailh.
One is a Game Designer, the other a veteran Art Director, and they both shared the desire to create an unique game experience through a core project: Forest of Liars.
Then the idea to build a studio emerged, taking shape into Umeshu Lovers. With every newcomer the studio has expanded its skills range, going from Art Direction and Concept art to 2D painting, 3D modelling, Character Design, UX/UI Design, Game Design and Programming. Sylvain, as a lead artist, has created a strong team of 15 artists and devs that are now consulted on a regular basis to work all together in our openspace on movies, animation, games, commercials and much more.
It all started with two freelance guys, Arnaud Mollé and Sylvain Sarrailh.
One is a Game Designer, the other a veteran Art Director, and they both shared the desire to create an unique game experience through a core project: Forest of Liars.
Then the idea to build a studio emerged, taking shape into Umeshu Lovers. With every newcomer the studio has expanded its skills range, going from Art Direction and Concept art to 2D painting, 3D modelling, Character Design, UX/UI Design, Game Design and Programming. Sylvain, as a lead artist, has created a strong team of 15 artists and devs that are now consulted on a regular basis to work all together in our openspace on movies, animation, games, commercials and much more.
Game Designer & Developper, Co-founder
Lead Developper
Producer
Executive Assistant
Gameplay Programmer
Developper
Head of Communication